28.01.2010

Ink and Paper

“Ink and Paper” is how we named the style we saw in the end credit work of Sherlock Holmes by Danny Yount from Prologue Films. Here is the result of our attempt to compile different techniques into this unique look:

Post: Visual Effects: Ink And Paper

We started by examining the clip, watching every single frame while thinking about the different footage we would need. We filmed a seagull on Embarcadero for our main footage and used some free stock footage from “Lost and Taken” on the background. Looking through our libraries, we stumbled across the ink drop footage from “Video Copilot”, but we figured they didn’t quite match our desired look and feel.

Grunge Textures
To create the inksplatter shaped transitions, we first tried to use wet maps. A wet map is a 2D representation of water particles hitting a surface. We ended up using Maya and Realflow, which gave us the possiblility to control every single bit of the animation. The biggest issue of the fluid simulation were the almost unbearable computing time needed for the calculation and the result looking to symmetrical.

RealFlow fluid simulation
To get the fluids going we created a fluid sphere falling onto a wedge shaped mesh. To spare some calculation time, we rendered out with a fairly low particle mount, making it up by adding a vector blur in AfterEffects. CC vector blur compares the single frames of a clip and computes the speed of its pixels in order to blur them depending on their velocity.

Wet map
This technique is powerful, but not exactly perfect for really smooth ink bleeds. We used the result of it for our first big transition as it had to fade quickly, but we had to switch to more subtle practices for the subsequent transitions.
If you are interested in how the fluid simulation in RealFlow works in detail, send us an email and we’ll get back to you!

We started by spilling ink on usual paper towels. We used our Canon EOS 7D for this step, running it at 720p @ 50fps. Recording with 50 fps gives us the advantage of having enough information if we want to slow down our shot afterwards. Since we thoughtlessly borrowed our tripod to a friend we had to improvise, resulting in the following setup:

Bucket Cam ConstructionMilk and ink mix too messy, so we had to switch to blotting-paper. The result is really great, and we will give away the pre-keyed footage in a post within the next week.

 

Ink Drop Stabilization
After loading the clip into After Effects we first stabilized the motion. Although we improvised a tripod, there was still some shaking going on. We did some color correction on the ink drops with a simple levels adjustment.
The original footage was pretty shaky but as the motion is pretty fast, we were able to pull it off without wasting time in stabilizing. Using an Optics Compensation filter we turned down the Field Of View to slightly stretch the corners — which eventually conceals most of the camera wiggle.

Drawing of foreground elements
One does not have to watch the clip very meticulously to see that there is some material drawn by hand in it. We printed out a still frame of our footage from the position at which we wanted to freeze our real-time clip, and drew parts of it on tracing paper, using a simple HB pencil. After scanning the image we were able to composite it right on top of our original footage. We used the previously created ink drops as Luma Inverted Mask to mask the drawn seagull and the rail on the bottom. Try to use the easing keyframe interpolations (rightclick on a keyframe > Keyframe Assistant) as often as possible, as it smoothes the transitions of your keyframes!

After we positioned these elements we could focus on the background. We loaded the grungy paper texture on top of our original footage and then placed the wet map obtained from RealFlow on top of that. Using the level adjusted wet map as a Luma Inverted Mask on our paper background we could eventually fade in the paper with a splashy effect.

Splash Effect
To add more color and structure we took our previously printed still frame into Photoshop and extracted the rail area and the seagull. Using several ink stroke brushes, we drew out the filling of our foreground elements. To fortify the dirty look we added a few more ink drops and color corrected the result to fit the rest. To fade it into our composition we used a free hi-res watercolor picture sample from Gomedia and animated the value of an applied threshold filter.

Ink Fill
To make it look like the watercolor is being sucked into the paper a blend mode like overlay will do the trick.

blendMode Overlay
The reason the piece works so nicely is that there is some movement going on with every single element, even if its just very subtle. If you look closely, you will see that even the paper background is changing position and rotation smoothly, barely notable. It seems to be a tiny detail, but its crucial for the overall smoothness of the final scene.

Path of the Title
The title is hand-written and scanned as well, animating the single strokes of it gets very easy using the WriteOn filter. Animating the position of the brush and adjusting the tangents of the created keyframes will feed the filter with the necessary information to “draw” the title (we’ve called it “signature” in our downloadable source file). Just make sure the setting Paint Style is set to Reveal Original Image. As the ink of our title doesn’t just stick on the paper, we duplicated the layer and put it behind our original title. Applying a Gaussian Blur and animating the Bluriness value over time gives the look of ink seeping into paper. A final adjustment layer is a good way to add an overall color tint — we used a ramp to add some contrast by tinting the upper left corner reddish and the lower right one greenish.

The whole project is downloadable in this complete package.
We prerendered the video footage as JPEG sequence to avoid compression problems and to decrease the package size when sharing the project.

We owe the neat soundtrack to our friends from FATMAGIC; the slow-motion sound is from the time-warped footage, which has the big advantage of keeping the sound of the bird’s fluttering hearable.

See the final clip on top of this post ↑

Jake & Dan

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20 comments

  1. February 2, 2010
    squadison said...

    love it! great job

  2. February 19, 2010
    col brakey said...

    Hello. I just wanted to tell you that some components of your site are onerous to comprehend for me, as I am color blind. I am a sufferrer of deuteranopia, but there are more sorts of color blindness that may also have difficulties. I can understand most of the web site OK, and the parts I have problems with I am able to understand by employing a special browser. In any case, it would be nice if you can keep in mind us color-blind types when doing the next site re-working. Many Thanks.

  3. March 5, 2010
    luantran said...

    hi, you can upload video tutorial detail to website? Thanks

    • December 12, 2010
      WTHelge said...

      I would also love to see some video tutorials of your great stuff!

  4. March 6, 2010

    How often do you write your blogs? I enjoy them a lot

  5. March 6, 2010
    Dan said...

    Hey Lenard, we try to provide our readers with new information about twice a week! Stay tuned for our next tutorial :)
    Thank all you guys for the comments!

  6. March 10, 2010
    Pinot said...

    Just wanted you to know that we’re using your trick, style & materials. Thank you so much for the inspiration. Here’s our video:
    http://vimeo.com/10042253

    Pinot & Dita

  7. March 12, 2010
    Fine Food said...

    thanks for that

  8. March 17, 2010
    love calculator said...

    Hello, I was researching the internet and I saw your site. Keep up the excellent work.

  9. March 18, 2010
    Free film horse said...

    I have been observing your blog for 3 weeks now and i should say i am starting to like your blog. How do I subscribe?

  10. March 18, 2010
    Dan said...

    Hey there, we just added an RSS button to our site, you can subscribe there or http://www.creatogether.com/feed

    cheers,
    Dan

  11. April 1, 2010
    Alexander Bain said...

    Всех с 1ым Апреля!!! День дураков!

  12. August 8, 2011
    Kaleidoscope_eyes said...

    Hi,
    Great breakdown. I’m trying to do something similar. Do you have the keyed ink bleed footage still? If so, is there any chance I could downlaod it?

    Good work, guys.

  13. August 9, 2011
    Kaleidoscope_eyes said...

    Sorry, I missed the link the first time.
    Just out of intrest, how did you make the wet map? Is there a specific wet map texture in RF, or did you position camera underneath and apply effects in AE for the black/white?

    Jack

  14. September 18, 2011
    Colorettos said...

    amazing project!

  15. September 28, 2011
    Kaleidoscope_eyes said...

    Hi Guys,
    Was just wondering what your particle settings, etc, were for realflow for this wetmap? I’ve tried my own, but the splash is very ‘stringy’.
    Did you use the targa files straight from RF or import them to a 3D package to get the smooth water effect?

    Thanks in advance,

    Jack

  16. October 6, 2011
    Anjory Gor said...

    Thank you so much for this valuable project..i owe u alot from this ..thank u so much! :)

    Cheers!

  17. January 2, 2012
    Ulrich said...

    Hello there! I’ve got a question. I know that the title is hand-written, but is there a way I can download it as a font? I mean… to use it for word documents, etc.

    Thanks.

  18. January 25, 2012
    julien said...

    thanks a lot !
    you’ve helped a humble beginner on this one !!!

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